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Megan Vray

This is a high res render project of my Megan character, converted from realtime. It features of course Vray rendering via an HDR environment image with Vray light cards. Also featured is a run through with Max Hair & Fur. There are hair emitters for the hair, eyebrows, and eyelashes and the micro-hairs for the peach fuzz effect.

This is the specular element rendered by Vray.

This is the specular element rendered by Vray.

This is the reflective element rendered by Vray.

This is the reflective element rendered by Vray.

This is a screen of the head geometry at the highest level of smoothing. There is additional displacement applied for skin details. There are emitters for the hair, eyebrows, eyelashes, and micro-hairs for "peach-fuzz" on her face.

This is a screen of the head geometry at the highest level of smoothing. There is additional displacement applied for skin details. There are emitters for the hair, eyebrows, eyelashes, and micro-hairs for "peach-fuzz" on her face.